An interactive installation and performance, developed through a collaboration between interaction designers, architects and performance artists. Its principal performer, a 3 metre high responsive robot, interacts with its audience’s gestures while it waits for the arrival of its human co-performers. The film shown here presents the first choreographed site specific work to come from this colloquy. Titled ‘The Promise of Touch’, it was presented at the Pompidou Centre in Paris in June 2011. responding to two works within the Gallery – Francis Bacon’s Triptych ‘Three Figures in a Room’ (1964) & Pablo Picasso’s ‘Femmes devant la mer’ (1956).
Motive Colloquies is both the work and the people who have formed it. Ciriaco Castro, Miriam Dall’Igna, Ruairi Glynn, Enrique Ramos, Sigridur Reynisdottir, Nicholas Waters, Jemima Yong
Published March 13, 2011
Architecture , English
Project : FREE Fernando Romero
Collaborators: Gehry Technologies, ARUP, Colinas de Buen, Grupo PC Constructores, INPROS, SWECOMEX, Hubard & Bourlon, Garza Maldonado, SITCOM, SINERGIA
The Soumaya Museum, opened on 1st March 2011 in Mexico City, will house a diverse collection of international painting, sculpture, and object art from the 14th century to the present, including the world’s second largest collection of Rodin sculptures.
The façade is made from translucent concrete that filters light, making the spaces feel light and open. Inside the intermediate levels are open to each other in a continuous volume, but partially separated by enclosed areas.
Constructed with steel columns of varying diameters, the structure provides a non-linear circulation route taking viewers past the nearly 20,000 square meters of exhibition space.
The museum was commisioned by billionaire Carlos Slim and designed by Slim’s son-in-law, Fernando Romero. This is what is called a family business.
These are the first tests of a project in development for the module “Digital Ecologies”, at the Bartlett’s AAC Msc. Still work in progress and the final piece will be posted soon.
A Delta-Robot is controlled by a Kinect through Processing and Arduino. The movements of the performer control directly the position of the robot’s effector, and the rotation and opening of the gripper. Once the platform is properly calibrated (still a little rough round the edges!), several autonomous behaviours will be implemented.
Published February 25, 2011
ESC’s project for a public square in Mula (Spain) has been published on the issue 316 of the Korean Magazine C3 .
For more information on the project follow this link.
Published February 21, 2011
Architecture , Art , Computing
Manuel de Landa exposes his synthesis of the new materialism of Gilles Deleuze and the Genetic Algorithm in the context of Architecture and Art. A very interesting talk given at Columbia University in 2004.
If you have an hour of your time, it’s well worth a viewing. If you’d rather read the text, you can find it here.
The word “interactive” is found everywhere these days. It may be worthconsidering what “interactive” means and whether things presented to us as”interactive” actually are so, before moving on to consider why we might want our designed objects and spaces to be “interactive”. Interaction concerns transactions of information between two systems (for example between two people, between two machines, or between a person and a machine). The key however is that these transactions should be in some sense circular otherwise it is merely “reaction”
Usman Haque 2006 http://www.haque.co.uk
The second particles system reacts to the behaviour of the first one. Changing density and population. Producing a delayed coordination.
Next stop will be make the system interactive…Interaction and architecture.
This work was produced by Enrique Ramos for the module “Digital Studio” at the Bartlett’s Adaptive Architecture and Computation Msc.
An Android based phone sends OSC data to a Processing sketch, controlling a “manipulator” that interacts with a cloud of self-organising agents and modifies its configuration.
The resulting structure is the combination of the actions of the performer, and the internal rules driving the agents. The final geometry is only suggested, not completely defined, by the designer, who acts as an architect of the behaviour of the system.